Digital Sculpture - 3D Max/Zbrush |
The process that I generally employ in my 3D projects is Technecromancy, which is a poetic way of describing the use of technology to bring history to life. Technology is about the future but it also offers humanity powerful new tools to amplify its reflective historic experience. Photographs, old paintings, sketches, and the dusty tomes accounting previous experience are not obsolete items. In my view, these older relics are the programs and specifications whereby we can reanimate the past and recombine it into a more dynamic present and future speculation. My thesis is that the energy of a culture depends on its ability to access its history imaginatively. By utilizing contemporary software developments, the past is no longer a dead yesterday but a living portal to another dimension.
Technecromancy - Using Technology to bring History to life |
game character - 3d max - "Thelucian" |
3D Game Character - "Aquarius" |
Level Design -
3d Max Scene - racetrack through oak tree tunnel in 1911 Savannah |
A recreation of the 1911 automobile races in Savannah, Georgia |
The red Fiat and white Lozier vie for the lead |
Vehicles -
3d Max Game Vehicle - 1911 Mercer |
3/4 view - Mercer |
1911 Mercer - wireframe |
1911 Mercer - solid |
3d Max Game Vehicle - 1911 Fiat |
3d Max Game Vehicle - 1911 Fiat |
3d Max Game Vehicle - 1911 Fiat wireframe |
3d Max Game Vehicle - 1911 Fiat solid |
Architecture
Gilded Age Mansion - Wilson House |
Gilded Age Mansion - Wilson House - Textured |
Gilded Age Mansion - Wilson House - Textured 3/4 view |
Gilded Age Mansion - Wilson House - Textured Closeup Front |
Gilded Age Mansion - Wilson House - Textured Closeup Front Porch |
Gilded Age Mansion - Wilson House - wireframe |
Gilded Age Mansion - Interior - Wilson House Ballroom |
Gilded Age Mansion - Interior - Wilson House Ballroom CU - Chandelier |
Importing Levels into Unreal Tournament 2004
Unreal Tournament Environment - 3D Max/Photoshop/UnrealEd Infiltration of the Knights Templar Lodge |
Unreal Tournament Environment - 3D Max/Photoshop/UnrealEd Infiltration of the Knights Templar Lodge |
Unreal Tournament Environment - 3D Max/Photoshop/UnrealEd Uncle Sam's Amusement Park |
Unreal Tournament Environment - 3D Max/Photoshop/UnrealEd Uncle Sam's Amusement Park |
The Automaton Organism - Symbol of Avatar function and the bipolar operation of the US federal mechanism
The Automaton Organism - 3d Max / Photoshop / Zbrush |
The Automaton Organism - 3d Max / Photoshop / Zbrush 3/4 view |
The Automaton Organism - 3d Max / Photoshop / Zbrush - back view |
Uncle Sam's Amusement commences |
The Automaton Organism - Animation sequence
Miscellaneous
Game Weapon - The Magnetic Attractor - coded to attract enemy weaponry out of opponent's hands and into one's personal arsenal |
Maya model - Men of War |
3d Max/ZBrush - The Super Eye |
3d Max/ZBrush - The Super Eye variation |
3D Max / Zbrush - Digital Rose |
3d Max/ZBrush - Digital Rose variations |
3d Max/ZBrush - Digital Rose variations |
3d Max/ZBrush - Digital Rose variations |
The Grid - 3d Max - Tron-esque Digital Circuitry |
The Grid - 3d Max - Tron-esque Digital Circuitry variations |
The Grid - 3d Max - Tron-esque Digital Circuitry variations |
The Grid - 3d Max - Tron-esque Digital Circuitry variations |
3d Max - The Caduceus Ride |
sketch for Caduceus Ride within USA |
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